Thursday, January 7th, 2010
What Controls These Three Parts?
As players we NEED to understand that we MUST control the three parts of the golf club in order to strike quality golf shots. These three parts are:
1. The clubface
2. The clubhead
3. The clubshaft
These three parts MUST be controlled through three Stations – from Address, to the Top, and to the Finish. You'll notice that Impact is NOT included in these locations.
Impact does not have the rank of a station simply because it happens if you have controlled the club through the three Stations.
1. The left hand controls the clubface and its job is to impart "Hinge Action" to the face supplying direction, trajectory, and curvature. These three "Hinge Actions" are known as (1)Vertical – a wall, (2) Horizontal – a floor, and (3)Angled – somewhere in between.
In a Geometrically correct golf stroke (ideal application) the Horizontal Hinge Action is used. This action works just like a door that is opening and closing. While on a Horizontal Plane it is clear to see that there is NO turning or rolling in either direction. But on an Inclined Plane of motion there is a turn to the right and a roll to the left.
2. The right hand – more specifically the first joint of the right index finger – controls the clubhead, its job is to sense where the clubhead is at all times and to direct the action of the clubhead. Using what is known as the "Aiming Point Concept" the direction and point of location in the downstroke varies according to hand speed, and the club being used. The shorter the club the more in front of the golf ball the "Aiming Point" is.
For example, when hitting a greenside bunker shot the player should be looking at a spot behind the golf ball. This is because that's where we want the club to strike the sand.
The same principle applies here. A wedge for example would be in front of the ball. A 5 iron would be at the ball, and a Driver may be behind the ball.
3. Finally, the clubshaft controls the Plane. The Plane is the angle that the club moves back and down on. It can stay on the same Inclined Plane back and down, shift to another angle, or even have several shifts during the stroke. The simplest is to NOT shift at all. The next easiest is to only shift this plane angle once, then two shifts, then three shifts, etc. Annika Sorenstam, Tiger (when he's on), Adam Scott, Michelle Wie, and host of others use either a "single" shift in their procedures. Nick Price, Nick Faldo and others use a "double" shift while Jim Furyk uses a "customized" plane and multiple shifts.
You can use any of these and obviously play great golf, but remember – ANY PLANE SHIFT IS DANGEROUS!
Learn to control these three parts of the golf club and you will be on your way to golfing "Nirvana".

Pure Point Golf
Tags: Address, Aiming Point, As Players We NEED To Understand That We MUST Control The Three Parts Of The Golf Club In Order To Strike Quality Golf Shots, chuck evans, Clubhead, Curvature, education, Golf, Golf Ball, Golf Club, golf instruction. golf schools, Golf Shots, Golf Stroke, Greenside Bunker, Hand Speed, Hinge, Horizontal Plane, Inclined Plane, Index Finger, Job, Left Hand, Principle, Quality Golf, training, Trajectory, Turn To The Right
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Wednesday, October 14th, 2009
Get Every Putt to the Hole
In team formats, it pays to get the ball to the hole, if only to give your partners a good read. Most putts come up short because the player decelerates on the through-stroke. Instead, make sure your through-stroke is as long or slightly longer than your backstroke.
Minimize Your Swing Thoughts
Keep your game plan simple. Put it on a piece of paper on the cart steering wheel and refer to it before each full shot.
Preshot: Visualize what you want the ball to do.
Address: Align the clubface where you want the ball to go.
Swing thought: Freely swing the clubhead.
Survive The First-tee Jitters
Nervousness makes you speed up your tempo, which affects consistency and accuracy. Take several deep breaths as you get ready to hit, inhaling through your nose and exhaling through your mouth. Swing your driver smoothly, like you want to hit it only 100 yards.
Make More Tough Short Putts
Playing a format that requires you to putt everything out? Set your putterface square to the desired line, then square your feet and shoulders to that line. Make a smooth stroke while looking at the target, not at the ball.
Take More Club on Par 3s
Few amateurs hit the ball over or through the green on par 3s; most come up short. Select a club that will get you to the yardage at the back of the green. If you hit it flush, you’re on; if you hit it less than solidly, you still might make it to the putting surface.
Score Lower on Par 5s
Take a "do the math" approach. Most par 5s are 500 yards or more. Make the last shot your favorite yardage into the green. Subtract that yardage, then divide the difference by two. With this strategy, you’re hitting lofted clubs that are easier to hit and more accurate.
Get Out of the Sand in One Try
Good greenside bunker players accelerate the clubhead through the shot, letting the sand "splash" the ball out. Set up with the face of your sand wedge slightly open, the ball slightly forward in your stance. Hit the sand behind the ball, and finish your swing like you’re hitting a full 5-iron.
Chip with Your Putting Stroke
To avoid chunking or skulling your chip shots, take a lofted club like a 7-, 8- or 9-iron and grip it like your putter. Lean the shaft and your body toward the target for a slightly descending blow. Make your putting stroke, allowing the loft of the club to carry the ball over the unpredictable turf onto the green.
Get Your Irons Airborne
Most topped shots occur when you try to help the ball into the air with a scooping motion. To hit down on the ball, set up with more weight on your left foot than your right. Take the club back more vertically and return it on a downward angle of attack.

Pure Point Golf
Tags: 5s, Amateurs, Backstroke, Clubhead, Consistency, Deep Breaths, ecco golf schoes, First Tee, Game Plan, golf instructions, golf lessons, golf schools, golf tips, Greenside Bunker, impact golf training, Jitters, Nervousness, Nine (9) Tips For Playing Well Under Pressure, Piece Of Paper, Quot, Sand Wedge, Shoulders, Smooth Stroke, Steering Wheel, Swing Thoughts, Target, Wheel
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